Straddle the line between gamer and developer! Beta is a physics-based, open game world that allows players to easily play, create and share games online. Learn how to use code to manipulate objects and properties using a simple programming language called CodePOP. Designed for anyone 10 and up, with or without previous programming and design expertise.
Emergent email-based public game exploring systemic colonial impulses and how far people will go to control abandoned island nations around New York City.
This project was supported in part through the generous resources of the Lower Manhattan Cultural Council's 2014 Process Space residency.
I helped with the sound and narrative design for "Chopping Bark," a lumberjack dog "button-mashing" game created during Molyjam Deux, a 48-hour game jam inspired by the works of @petermolydeux, a loving parody of the legendary game designer, Peter Molyneux.
Collaborators: Bryce Williams, John Cornacchioli, and Peter To.